Noise of Victima

by Surt R.

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about

Music from Victima, a puzzle/visual novel by 12dex.

For this project, I was requested to compose dark ambient music with industrial/noise elements and ensure that the music suits every in-game situation. Lacking melodies and degrading sound were used to show the exact state of the Challenger (the protagonist) during a conversation with a demon.

This release includes both the arranged score and looped streams used in the game. Tracks #1-3 are arrangements from the main game, tracks #4-9 are looped in-game streams (for those who enjoy listening to unedited ingame loops), and track #10 is a rejected track from the early stages of music production.

credits

released June 27, 2016

Artwork by Joe
Game by Shess

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license

all rights reserved

about

Surt R. Dnipro, Ukraine

I create soundtracks for (sometimes imaginary) video games.

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